Difference between revisions of "Ranks"

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* Minimum of twenty-five [[Drug Units|drug units]] required.
 
* Minimum of twenty-five [[Drug Units|drug units]] required.
 
* Must be promoted manually by crew leader.
 
* Must be promoted manually by crew leader.
* Unlocked the first [[Organized_Crime|organized crime]].
+
* Unlocks the first [[Organized_Crime|organized crime]].
 
* Unlocks the second [[Felony_Crime|felony]].
 
* Unlocks the second [[Felony_Crime|felony]].
 
* Gains ability to accept associates (must be granted by crew leader).
 
* Gains ability to accept associates (must be granted by crew leader).

Revision as of 20:57, 5 May 2013

Ranks are the most common way of demonstrating the time and effort you have put towards your character. All characters start at the Civilian rank and as the requirements are fulfilled, promotions will be automatically granted up to and including Wise Guy. Afterwards, promotions must be awarded manually by your crew leader. Some crews may have established additional requirements before they are willing to issue the promotion; but even if those are met, there are still hard-coded requirements necessary before your character can receive a promotion.

Rank List

Civilian
  • Cannot be killed
  • If inactive for seven days, will be automatically promoted to Gangster.
Petty Thief
  • Earned after completing a few crimes.
  • If inactive for seven days, will be automatically promoted to Gangster.
Thug
  • Earned after reaching twelve hours of age.
  • Can also be earned upon joining a family.
  • Unlocks the the ability to use the shooting range.
  • If inactive for seven days, will be automatically promoted to Gangster.
Gangster
  • Earned after reaching twenty-four hours of age.
  • Requires to do a sufficient amount of crimes.
  • If player is below this rank upon reaching seven days of age, will be set to this rank.
  • Unlock ability to purchase bodyguards.
  • Unlock ability to shoot players.
  • Unlock ability to pickpocket other players.
Goomba
  • Earnable after reaching forty-eight hours of age.
  • Minimum of ten drug units required.
Earner
  • Earnable after reaching five days of age.
  • Minimum of fifteen drug units required
  • Unlocks the first felony.
Wise Guy
  • Earnable after reaching eight days of age.
  • Minimum of twenty drug units required
  • End of automatic promotions.
Made Man
  • Earnable after reaching eleven days of age.
  • Minimum of twenty-five drug units required.
  • Must be promoted manually by crew leader.
  • Unlocks the first organized crime.
  • Unlocks the second felony.
  • Gains ability to accept associates (must be granted by crew leader).
  • Minimum rank required to establish a crew
Capo
  • Earnable after reaching fourteen days of age.
  • Minimum of thirty drug units required.
  • Must be promoted manually by crew leader.
  • Unlocks the second organized crime.
Boss
  • Earnable after reaching seventeen days of age.
  • Minimum of thirty-five drug units required.
  • Must be promoted manually by crew leader.
  • Unlocks the third felony
  • Unlocks the third organized crime
Consigliere
  • Earnable after reaching twenty days of age.
  • Minimum of forty drug units required.
  • Must be promoted manually by crew leader
  • Unlocks the fourth organized crime
Don
  • Earnable after forty days of age.
  • Minimum of forty-five drug units required.
  • Must be promoted manually by crew leader
Godfather
  • Earnable after one-hundred and twenty days of age.
  • Minimum of sixty drug units required.
  • Crew Leader of a family with a minimum of thirty members.
  • Must kill the previous Godfather of the district.
  • Is given a percentage of the tax money from all activities in the district.